Hello again! It's been a very productive couple of weeks of painting. With a total of 16 models I can now call complete and a good amount of work done on a handful more there's a lot of pics below
First up is a group shot of the newly painted Malifaux Outcasts. Most are thematically from Leveticus' crew: Rusty Alyce, 2x Desolation Engines, 3x Hollow Waif, and 8x Abominations. Also, returning from the last post is Vanessa. And finally there's the mercenary grenade-launching robot Lazarus.
Lots of the same techniques were used on most of the models: gratuitous amounts of blood splatter and rusty steel. My blood splatter formula is Tamiya Clear Red mixed with a bit of Agrax Earthshade to darken and thicken it up. Suck up a bit in the end of a plastic pipette, squeeze it a few times to blow out the big chunks, and then spray the remaining little drops onto a model. For the rusty metal I start with a base coat of dark red-brown, heavy drybrush a dark steel metallic, dab on Citadel dry rust paint in random crevices, wash with Agrax Earthshade and then a light drybrush of a bright steel paint. Both are nice quick techniques that give a great result for the time investment.
First up are the master/henchwoman pair Leveticus and Rusty Alyce. Leveticus was previously painted as part of the diorama that was mentioned a few posts back so he simply got a gameplay-legal base. He's just pinned to this new base so he can live on the diorama while on display but be shifted to the 30mm base when he's ready to mix it up. I do need to do a bit more detail work on the gaming base, as Leveticus has some green underglow that makes sense on the diorama, but needs some light source on the small base. Luckily he's standing above a grate so glow can easily be added there.
Rusty Alyce is a straightforward paint job with brighter colored coat and a rusty mechanical arm made for clocking chumps in the face. Her eye looks huge from this low angle, whereas it looks more normal from a typical gaming angle. I have been running into this problem lately and think I'm getting too much white paint on the underside of the eye socket which is only visible when seen from below.
Next are the Hollow Waifs; Leveticus' totems. Fluff wise these girls are soulless shells which, if Leveticus is killed which happens quite often, he can burst out of one of these 'horcruxes' to be reborn. Not quite sure how that works in practice, but whatever. To reflect their soulless nature I left the skin in white tones. I cheated pretty hard on the skin tone as it is simply the original black/white zenithal priming with a few highlights, but it gives much smoother transitions than I have the patience to paint! The dress colors were done to match their box artwork. My favorite Waif is the lady in red; the mini's pose, face, and subtle dress highlights turned out the best IMO.
Here are the two different sculpts for the massive Desolation Engines. On the left is the new plastic version; old metal version on the right. Although I think these minis should have been scaled a good bit larger to reflect their high in-game cost and abilities, I really like how they turned out. The plastic sculpt has quite of bit of seams that needed to be green stuffed and the head didn't fit onto the body very well, but I got everything smoothed out in the end. Metal sculpt is like two pieces, so no issues there.
These are the Abominations. First set of four are older metal sculpts, rest are the new plastic minis. I really like the aesthetic of the models and how different each of them are. The same steps were followed for painting these in assembly line fashion. Airbrush dark then light skin tones all over, followed by some brush highlights and red and purple shades for the shadows and to pick out the scars. After painting the rusty metal as described above, that's the majority of the surface area of these models: skin and metal. Then details were picked out with one or two highlights for each: bone, clothing, gore, and tubes.
That wraps up the rusty, bloody mess that is Leveticus's crew. The next two are models that were ongoing works in progress. Vanessa, as seen last week as an unfinished member of the Viktoria's crew, is now finished this week. I really like how the strong glow effect turned out, it really brings life to the otherwise generic brown-trenchcoated woman. The glow effect was a simple airbrush spray of blue from below after the model was painted normally, and I then finished painting the magic cloud itself.
Finally there is Lazarus. He's a model who's been based for a long time and I've tried several color schemes on him, none of which I was happy with. And being a pretty goofy looking model to begin with (Wyrd's only posable mini, albeit not posable enough to get it out of a Baymax pose) I just wanted to wrap it up. Lore-wise he's powered by the trapped soul of a Guild Guardsman who was murdered during a science experiment, and sensibly now hates the Guild. So I gave him a heavily weather red paint scheme. The scratches in the armor don't have enough contrast for my liking, so I may go back and line the edges of the gouges to give it more depth.
And that's about it! Now I've moved onto working on the Herald of Obliteration special transparent box set. I plan on painting the top surfaces and leaving the lower portion transparent with a light wash to better define the surfaces.
The 'scrap' bases used above and the 'chaos' bases below that I'll be using for the new crew are from Micro Arts Studio. This is the first time I've used them and they're very nice and easy to use. Since I paint the lips of my bases to match the mini's faction it's super easy to paint them separately and them glue the insert in at the end. However, they are difficult to magnetize. With the normal slotted bases and even resin bases (drill a well in the solid bottom) I could insert a magnet for use with my metal transportation box. There's no recess in the bottoms of these bases and not much meat to drill into. Thankfully, since I've shifted my hobby more away from actually gaming and more toward painting that's not a big deal for just placing them in the display case.